About Drafttek Consensus Mock Drafts
About the Consensus Mock Draft (Updated January 20, 2017)
Drafttek's main product (DRAFTSIM) uses a computer model (VBA on MSExcel platform) to generate a 7-round mock-up of the 2017 NFL Draft. As team needs and player rankings change over the months leading up to the draft, Draft Tek will be the first out of the block with updated projections - on a daily basis if events warrant.
The goal of Drafttek's model is to produce a "plausible" imitation of the draft, called a Consensus Mock Draft, or CMD. An algorithm weighs the available players on a ranked "Big Board" against a matrix of team positional needs. Positions that are most likely to be addressed via the draft are identified with higher priority codes. Of course what is needed by a team may not be available; a team with a TE as the highest priority will think twice before selecting the #35 rated player at selection #10 in the first round. Thus the algorithm must often weigh between "reaching" for a position of high need versus selecting a better valued player at a position of lesser need.
When DRAFTSIM was first developed some 15 years ago, it was a purely computer generated product. Team Analysts had the sole responsibility of supplying team positional grades to the model. In this capacity, the results were completely unbiased. However the results were a little quirky here and there, and the website was deemed nothing more than a novelty. The model was simply not robust enough to ascertain the more nuanced traits by which teams assess prospects. Players were simply listed by rank according to position. With a CB, some teams may prefer cover versus zone skills, taller over shorter, over-emphasis on pure 40-speed, character may or may not play into the evaluation.
Grabs and Lockouts
A few years ago, "Grabs" and "Lockouts" were built into the DRAFTSIM. Based on their insider knowledge of the their team's goings-on, the Team Analysts were able to place targeted players on a "Grab" list. If the prospect was still available when it was their team's pick, the DRAFTSIM model would bypass it's selection logic and assign the player on the Grab list. Similarly, if there were players that the analyst just did not feel would be a fit, that player would be locked out, and bypassed by the DRAFTSIM model. A typical CMD in January will see about 15-20% of the players selected coming from Grab lists, with the remainder of the draft filled in via DRAFTSIM selection logic. In April, this percentage will veer toward 40%, as most of the selections in rounds 3-7 continue to be auto-selected.
Team Analyst
It is the Team Analyst's job to look out for his team, and to ensure that the DRAFTSIM model produces the best possible CMD for his team. In the first round, the DRAFTSIM should produce a player who is among a handful that best represents the team's target. In the final CMD closest to the draft, the analyst ideally will identify the actual Draft Pick. In the later rounds, it is more important to correctly identify positions of need rather than the players that fill them. We believe that, since each team has a completely biased team analyst, the overall Consensus Mock Draft is one which does not show a bias toward any one team.

Media Relations
Why Drafttek for Your Radio Program or Newsprint Interview
Drafttek.com employs 26 college and pro football analysts. Our personnel have "day jobs" with a disparate range of expertise, with several currently employed in mainstream media: sports talk radio, newspaper reporting, and online media.

1) Pre-Draft trades and rumors - we've heard them all (and invented our own!). Using our computer model, we'll tell you how that rumor will likely affect the rest of the draft.
2) Risers/Plungers - In the months prior to the draft, we're busy running dozens of draft models daily. We've got a real good idea what positions/players will be in high demand, and which guys will go a round or two late.

Contact Warren Hauck at: Drafttek1.Gmail.com

Team Correspondents
Have comments or suggestions regarding team needs or draft choices for a specific team?? Run it by our team of correspondents!
Team Correspondent Contact
NBA Chief Analyst John Pudner NBATeamNeeds@Drafttek.com
Arizona James Siebers ArizonaCardinals@Drafttek.com
Atlanta Greg Hawes AtlantaFalcons@Drafttek.com
Baltimore Cole Muzio BaltimoreRavens@Drafttek.com
Buffalo Dean Kindig BuffaloBills@Drafttek.com
Carolina Erin Ford CarolinaPanthers@Drafttek.com
Chicago Thomas Gersey ChicagoBears@Drafttek.com
Cincinnati Terrell Renaker CincinnatiBengals@Drafttek.com
Cleveland Mike Sudds ClevelandBrowns@Drafttek.com
Dallas Long Ball DallasCowboys@Drafttek.com
Denver Austin Smith DenverBroncos@Drafttek.com
Detroit Mike Sudds DetroitLions@Drafttek.com
Green Bay "Jersey Al" Bracco GreenBayPackers@Drafttek.com
Houston Charlie Eisenhart HoustonTexans@Drafttek.com
Indianapolis Rick McGlothlin IndianapolisColts@Drafttek.com
Jacksonville Robert Ethan JacksonvilleJaguars@Drafttek.com
Kansas City Buddy Mangine KansasCityChiefs@Drafttek.com
LA Rams Austin Smith LARams@Drafttek.com
Miami Woodrow Street MiamiDolphins@Drafttek.com
Minnesota Brett Stott MinnesotaVikings@Drafttek.com
New England David Neff NewEnglandPatriots@Drafttek.com
New Orleans Rick McGlothlin NewOrleansSaints@Drafttek.com
NY Giants Kevin McWalter NewYorkGiants@Drafttek.com
NY Jets Rich Tinley NewYorkJets@Drafttek.com
Oakland Cole Muzio OaklandRaiders@Drafttek.com
Philadelphia Brozer PhiladelphiaEagles@Drafttek.com
Pittsburgh Patrick Mayfield PittsburghSteelers@Drafttek.com
San Diego Brett Stott LAChargers@Drafttek.com
San Francisco Brett Clancy SanFrancisco49er@Drafttek.com
Seattle Jeff Chapman SeattleSeahawks@Drafttek.com
Tampa Bay Warren Hauck TampaBayBuccaneers@Drafttek.com
Tennessee Ryan Wittman TennesseeTitans@Drafttek.com
Washington Kennedy Paynter WashingtonRedskins@Drafttek.com